<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:content="http://purl.org/rss/1.0/modules/content/"><channel><title>Castle Game Engine on OSArch</title><link>https://osarch.org/tags/castle-game-engine/</link><description>Recent content in Castle Game Engine on OSArch</description><generator>Hugo</generator><language>en-us</language><copyright>Except where otherwise noted, content on this site is licensed under CC BY 4.0.</copyright><lastBuildDate>Sun, 16 Mar 2025 23:41:52 +0000</lastBuildDate><atom:link href="https://osarch.org/tags/castle-game-engine/index.xml" rel="self" type="application/rss+xml"/><item><title>Castle Game Engine now supports IFC</title><link>https://osarch.org/2025/03/16/castle-game-engine-now-supports-ifc/</link><pubDate>Sun, 16 Mar 2025 23:41:50 +0000</pubDate><guid>https://osarch.org/2025/03/16/castle-game-engine-now-supports-ifc/</guid><description>The Castle Game Engine is a free, open source, cross-platform (desktop, mobile, console, web) 3D and 2D game engine. It comes with a powerful visual editor and support for open standards like glTF, X3D, ... and now IFC - a key open standard</description></item></channel></rss>